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Category Archives: MUV 601
Participate in a community
Until now, I have already take participated in 6 groups. The first group I joined is called London City Entertainment. I still remember it’s the first time I login Second Life, and I went to a place called London City. Then … Continue reading
Posted in MUV 601
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Location — Pan-Gu
This place is Called Pan-Gu, It’s a Chinese Home.
Posted in MUV 601
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Location—Innsmouth
Place: this place is called Innsmouth. According to introduction and Wiki, this place is created by a novel called “The Shadow Over Innsmouth”, in this novel there is a small town named Innsmouth. the novel’s author is Lovecraft.
Posted in MUV 601
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Firestorm Viewer
It is the first in the Third Party Viewer Directory.
Posted in MUV 601
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Singularity Viewer
Its the Second in the Third Party Viewer Directory.
Posted in MUV 601
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Interesting Post about MUVE Viewers
More Test with Phoenix, Singularity and Firestorm!
Posted in MUV 601
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OpenSimulator
opensim (OpenSimulator) is a platform for a virtual world architecture and supports multiple independent regions connected to a single network center. Anyone can run their own web servers linked together via the Internet. It can also be used to create … Continue reading
Posted in MUV 601
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My Choice……
Why did I choose this name for my avatar? My avatar name is bellarabbit1212. Why???Because, my name is Bella, and my avatar is a rabbit, so I choose bellarabbit, means Bella’s rabbit. But the system tell me some got this … Continue reading
Posted in MUV 601
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Virtual World Platforms—Jibe
Jibe is a multiuser 3d simulation and virtual world platform created by ReactionGrid. If I’m a developer, I also can use the Jibe Developer Kit to create, publish and manage my own fully customized virtual world which can be embedded … Continue reading
Posted in MUV 601
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Virtual World Platforms……
Jibe It is a multiuser 3d simulation and virtual world platform created by ReactionGrid. If I’m a developer, I also can use the Jibe Developer Kit to create, publish and manage my own fully customized virtual world which can be embedded … Continue reading
Posted in MUV 601
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